A behind-the-scenes look at one of videogames’ most intriguing scores:
While we’re on the topic of Rockstar, don’t mess with its lawyers…
Kotaku takes a look at the men and woment behind gaming’s biggest names. Apparently, a Guardian journalist does the voice for the EA Sports guy.
Gamer Melodico queries Inception’s ‘usability problem’, and get’s us thinking, would Cobb no have been better off using game designers instead of architects?
A couple of very cool movie props. We could pretend we used one to catch the other.
BioShock level designer Steve Gaynor argues that “violence performed by the player in a video game is only legitimate if the victim is a unique and specific individual”.
A cool, but probably very uncomfortable, sofa.
Realtime Worlds quickly announces its follow-up to APB, trading guns and street crime for social play and creativity. It’s an interesting and unexpected step for the MMO developer:
Click here to view the embedded video.
Double Fine celebrates its tenth birthday with this fantastic comic from art director Scott Campbell. Check out his blog for more of his work.
Joe Huckaby uses HTML5 and old school colour cycling to show just how beautiful Mark Ferrari’s background art on LucasArts games can be.
This is what a year’s worth of videogame Tweeting looks like.
Lara Croft Way. Not as exciting as the name would have you believe.
The New York Times takes a look at Game Play, a show that merges theater with videogames.
Meanwhile, The Guardian examines gaming addiction in Korea, and the government’s uncertain stance on either promoting or restraining the pastime.
Do you miss the esoteric, crazy, and downright bizarre PS3 commericals that have been replaced by the trendier and funnier ads? Don’t worry, this Japanese commerical – in which a green onion holds a debate with a PS3, has you covered:
Click here to view the embedded video.
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