Extra Credit: Inception’s usability problem and Red Dead’s beautiful score
A behind-the-scenes look at one of videogames’ most intriguing scores: While we’re on the topic of Rockstar, don’t mess with its lawyers… Kotaku takes a look at the men and woment behind gaming’s...
View ArticleTim Schafer: “Innovation Is Possible If You’re Willing To Fight”
In an exclusive interview for games™’s landmark 100th issue, Tim Schafer speaks openly about the problems he has encountered since leaving LucasArts to found DoubleFine. Microsoft dropped Psychonauts...
View ArticleStacking review
A videogame feels truly successful when it tells a story that is only made possible by the choice of medium. Through enmeshing its story, aesthetic and overall premise into a seamlessly playable game...
View ArticleStacking: Workers’ control of the means of production
While it’s trendy to blame ‘the economic situation’ for almost everything at the moment, it’s undeniable that, whether there’s a genuine lack of finance to keep buying it all, or even if everybody’s...
View Articlegames™ Issue 122
FEATURES God Of War: Ascension Kratos returns, in a game that rewinds time to focus on the Ghost of Sparta’s origins and adds multiplayer elements for the first time in the series. Resident Evil 6...
View ArticleThe Cave Review
Amid all the talk of originality drying up and this being a generation of safety plays and wallets leading hearts and minds, it’s easy to forget just how many firsts we’ve seen in the last few years....
View ArticleFirst look at Double Fine’s Broken Age
“From Double Fine productions and 90,000 of their closest friends.” Double Fine has finally released the first trailer for Broken Age, its crowd funded point-and-click adventure game, previously known...
View Article20 Games Industry Rule Busters – Part 1
1. Double Fine Adventure Year: 2012 Setting the Kickstarter standard Whether you believe in the concept of crowdfunding or not, Double Fine’s $3,336,371 haul significantly excelled its modest $400,000...
View ArticleDouble Fine’s next game “complete opposite of Broken Age”
Broken Age may not be finished until later this year but Schafer says it’s already had a positive impact on the studio, with publishers coming to them now and Double Fine more able to define the...
View ArticleGrim Fandango Remastered review
Death; it’s a laugh, isn’t it? All that toil and effort through life only to find that you’ve been dumped in the land of the dead with a world to travel before you can get to the cushy afterlife you’ve...
View Article50 Best Developers In The World
Originally printed in games™ 157 How do you judge greatness? As we took on the task of listing and judging the best developers in the world, we found that simply running them off the top of our heads...
View ArticleBroken Age: Act 2 review
Broken Age: Act 1 ended with a twist, as the maiden-kidnapping monster that Vella aimed to take down and the spaceship on which Shay had lived his entire life were revealed to be one and the same. Act...
View Article10 years of Psychonauts – In conversation with Tim Schafer
Double Fine’s attention was focused on its new point-and-click adventure Broken Age and the release of Massive Chalice, but ten years ago it was Psychonauts that was blowing minds… So you left...
View ArticleMassive Chalice review
Strategy games have conditioned us to believe that mysterious species, superior firepower and unbreakable defences are the biggest threat to humanity’s ongoing survival. Massive Chalice baulks at the...
View Articlegames™ Issue 122
FEATURES God Of War: Ascension Kratos returns, in a game that rewinds time to focus on the Ghost of Sparta’s origins and adds multiplayer elements for the first time in the series. Resident Evil 6...
View ArticleThe Cave Review
Amid all the talk of originality drying up and this being a generation of safety plays and wallets leading hearts and minds, it’s easy to forget just how many firsts we’ve seen in the last few years....
View ArticleFirst look at Double Fine's Broken Age
“From Double Fine productions and 90,000 of their closest friends.” Double Fine has finally released the first trailer for Broken Age, its crowd funded point-and-click adventure game, previously known...
View Article20 Games Industry Rule Busters – Part 1
1. Double Fine Adventure Year: 2012 Setting the Kickstarter standard Whether you believe in the concept of crowdfunding or not, Double Fine’s $3,336,371 haul significantly excelled its modest $400,000...
View ArticleDouble Fine’s next game “complete opposite of Broken Age”
Broken Age may not be finished until later this year but Schafer says it’s already had a positive impact on the studio, with publishers coming to them now and Double Fine more able to define the...
View ArticleGrim Fandango Remastered review
Death; it’s a laugh, isn’t it? All that toil and effort through life only to find that you’ve been dumped in the land of the dead with a world to travel before you can get to the cushy afterlife you’ve...
View Article